**Think of a Condensed Cyberpunk 2077 and You're Somewhere Near No Law**

At The Game Awards 2025, Swedish developer Neon Giant unveiled its new game, No Law, an open-world shooter RPG that's set to captivate players. As the makers of cyberpunk shooter-RPG The Ascent, Neon Giant brings their expertise to this new project, which promises a condensed and dense experience similar to CD Projekt Red's blockbuster Cyberpunk 2077.

No Law will be available on PC, PS5, and Xbox S/X, with no release date announced yet. The game takes the action first-person, unlike its quasi-isometric predecessor, The Ascent. We spoke to the team before the big reveal, and discovered that No Law is more than just a superficial resemblance to Cyberpunk 2077.

"We focus a lot more on making something that feels more deep and dense and layered," studio co-founder Tor Frick explained in an interview. "Instead of making it very big, we've condensed the experience into smaller spaces. The actual physical footprint on a map for Port Desire, where this takes place, is pretty small by open-world standards." This approach means that players won't be exploring vast open fields or parking lots – instead, they'll be navigating through cramped alleyways and rooftops.

The game's narrative is centered around Vengeance, with players taking on the role of Grey Harker, a retired military veteran living a quiet life. However, trouble finds him again, and it's up to the player to exact their revenge in any way they choose. The narrative is nonlinear, allowing players to figure out how to solve each scenario themselves.

As studio co-founder Arcade Berg noted, "The game responds to that – responds to how you choose to play, be that playstyle or certain decisions you make." A large part of No Law will feel familiar to fans of immersive sims like Deathloop, although without the time-looping mechanic. Players can approach combat in various ways, including stealth, hacking, and more.

"We will give the player all the tools," Frick said. "We will never tell you when to use them or not use them. It's completely up to the player how to tackle each scenario." The game also features dialogue choices and character ability customization and development, allowing players to shape their experience.

No Law is being published by South Korean company Krafton, and while there's currently no release date announced, it's clear that Neon Giant has crafted a unique and engaging experience. As we've seen with their previous game, The Ascent, which was released in 2021 to middling reviews, the studio is willing to take risks and push boundaries.

"The Ascent's arcology setting is splendid, if heavily derivative – shame that all you can do here is gun and grind," wrote Edwin in Eurogamer's The Ascent review. With No Law, Neon Giant seems to be addressing some of those criticisms and creating a more nuanced and layered experience.

We'll have to wait until the game's release to see if No Law lives up to its promise, but from what we've learned so far, it's an exciting prospect for fans of open-world shooters and RPGs alike.