The Outer Worlds 2 Review

For all the struggles that Xbox has suffered over the last year, one thing that can't be said is that gaming's biggest publisher hasn't enjoyed some bright spots. One such gleaming piece of their unwieldy portfolio is Obsidian Entertainment. The California-based studio, most famed for role-playing adventures, has already enjoyed success this year with Avowed and an early access release of Grounded 2. They've saved the best for last, though - The Outer Worlds 2 is the best of this hearty trifecta.

The quirky, quippy advertising campaign for this game may have been misinterpreted by some as a Borderlandisan game of constant folly or a Fallout game with just a subtle sneer. However, The Outer Worlds 2 is deeply thoughtful and mechanically rich role-playing game that wears its heart on its sleeve - it's an RPG aficionado's dream come true. With a core setup similar to the first game, Obsidian Entertainment has opted for a clean break with The Outer Worlds 2, introducing a new director while still maintaining the core DNA of their previous work.

The setting remains largely unchanged, but that's where the dedication to pushing hardcore role-playing decision-making really shines through. One notable choice cuts through the entire experience is the lack of character respec option, meaning the only way to reset your character experience is to start the whole game over. This decision is backed by the director's explanation, which emphasizes the importance of making meaningful choices in a role-playing game.

This mindset is reflected in the gameplay, where you'll constantly encounter situations that require careful planning and consideration. Whether it's speech checks, terminals to hack, locks to pick, or puzzles to solve, every decision has consequences - and not always immediately apparent ones. This creates a sense of urgency and responsibility, making the experience feel more like a true role-playing game.

One notable example is the flaws system, where your actions trigger optional perks that cleverly reference how you choose to play. For instance, if you're someone who often reloads even when guns aren't empty, you'll eventually unlock a flaw that makes all your magazines bigger - but if you allow a magazine to completely empty, you'll suffer a temporary damage debuff.

This system adds depth and replayability to the game, as well as a sense of accomplishment when you finally figure out how to overcome an obstacle. The character build process is also more engaging than ever, with a satisfying payoff at the end of the game that feels like it was worth all the effort.

On the narrative side, The Outer Worlds 2 may not be as compelling as its predecessor. The opening bombastic scene takes some time to settle into, and the story often feels a little fluffy - but this is balanced by the exceptional mission design that keeps the game feeling fresh and exciting throughout.

The halfway-point mission marks a significant turning point in the narrative, with well-designed levels and engaging combat encounters that make you feel like you're truly making a difference. The factional allegiances and individual stories of your companion characters also add depth to the story, making it more immersive than ever before.

Overall, The Outer Worlds 2 is a firm-footed step closer to the Fallout New Vegas spiritual successor that everyone was hoping for. With its refined experience and robust RPG systems, this game will appeal to hardcore fans of role-playing games - but even those who aren't as invested in the genre may find themselves enjoying it.

A copy of The Outer Worlds 2 was provided for review by Microsoft, so be sure to check out their store page to get your hands on it!